Download Sonic Mania PC Game 2017 Fixed
A definitive version of the game, aptly titled Sonic Mania Plus, was released on 17 July 2018 as paid downloadable content to the base game alongside a physical version of the game. This version includes the return of Mighty the Armadillo and Ray the Flying Squirrel as playable characters, as well as a 4-player Competition Mode and Encore Mode.
Download Sonic Mania PC Game 2017
Sonic Mania was developed by Christian Whitehead, who had previously worked on enhanced ports of early Sonic games, with the aid of Headcannon and PagodaWest Games, who were chosen for their work in the Sonic fangame community; and was published by Sega. The game emulates the gameplay and 2D sprite animation of the original Sega Mega Drive Sonic games. The game was announced on 22 July 2016 and released digitally on 15 August 2017 for Nintendo Switch, Xbox One, and PlayStation 4, and on 29 August 2017 for PC. The game saw a physical release for Nintendo Switch, Xbox One, and PlayStation 4 on 5 November 2019. A definitive version of the game, titled Sonic Mania Plus, was released on 17 July 2018. Downloadable content to the base game, titled "Encore DLC", was released alongside the physical version. Sonic Mania Plus includes the return of Mighty the Armadillo and Ray the Flying Squirrel as playable characters, as well as a 4-player Competition Mode and "Encore Mode".
After developing the game for a few months, Whitehead presented a prototype, which he called Sonic Discovery, to series producer Takashi Iizuka. Iizuka was receptive, and suggested that it should include old levels from the early Sonic games it was inspired by, "remixed" in a way that felt new. Iizuka conceptualized the title of the game after first seeing the demo of the game with a fully functioning Studiopolis Zone. He gave it the working title of Sonic Mania, which stuck after no one suggested a better one during development. The title referenced the development team's "maniacal" fandom for the series; Iizuka described the project as being made "by the mania, for the mania", and as a "passion product" driven by the fans' love for the early Sonic games. He added, "This type of collaboration is a first for Sega and we hope everyone will be both surprised and delighted by this title."
On 12 January 2017, it was announced the game would also be released for the Nintendo Switch, with Tantalus Media helping to port it. SXSW 2017 would also announce that they would be hosting a second Sonic panel for the year's event, set to reveal news about the upcoming Sonic Mania and Sonic Forces.
Nintendo Dream, a gaming magazine from Japan, featured Sonic Mania, but the information included was revealed months prior and also confirmed that Sonic Mania will feature multiplayer. During the week before 10 March 2017, Sega held a demo at their San Francisco's office to reveal more information about the game. Although the demo went well, Tails was noted to be glitchy to play. On the Sonic panel of SXSW, the game was delayed to later in the year.
During the E3 interview that Dengeki Online set with Takashi Iizuka, he confirmed that Sonic Mania was going to have more stages than any Classic Sonic game before it. On 23 June 2017, the official Sonic Twitter account announced the Sonic Mania vinyl album that would be released in cooperation with Data Discs. The pre-orders for the album were stated to be available 18 July 2017.
The Special Stages for Sonic Mania were also revealed. Sonic Mania was later confirmed to have an opening animation similar to that of Sonic the Hedgehog CD, which would be revealed on 14 August 2017, a day before the game releases. However, the opening animation ended up being released on 10 August 2017, possibly in response to the early leaks of the game on the internet.
The PC version of Sonic Mania was delayed to 29 August 2017 for optimization. Those who pre-ordered the game on Steam were compensated with a copy of the original Sonic the Hedgehog, including those who ordered the Collector's Edition. Should the buyer already have a copy of the game, they will receive a giftable version. The game supports the PlayStation 4 Pro's enhanced features, outputting at native 4K resolution.
On 15 August 2017, Christian Whitehead confirmed on his Twitter account that there are some bugs on the game that are addressed and are going to be fixed. With the PC version's release, patches that would later be implemented into the console versions of the game were included. One of the changes was the inclusion of the option to turn into Super Sonic with the push of a button. Also, at the Tokyo Game Show 2017, it was revealed by Takashi Iizuka that the storyline of Sonic Mania ties into Sonic Forces.
A vinyl LP featuring tracks from the soundtrack was published by the music label Data Discs. The album was a single LP packaged in a heavyweight gatefold sleeve with UV spot varnish, featuring new artwork exclusive to its release, along with a printed inner sleeve featuring an array of characters from the game. The release also includes a download code of the album in both lossy and lossless formats. The album will be available in three formats: 180g Classic Black, 180g Classic Blue and a 180g Limited Edition that will only be exclusive to Data Discs' official website. The albums were shipped in September 2017.
Despite having initial doubts due to the normally mediocre reception of the series in recent years, Nick Robinson of Polygon called Sonic Mania a "revelatory moment" for him after playing a preview of the game, saying it was his most anticipated game of 2017. Robinson also praised Sega's choice to hand the game's development off to fans of the series, stating that Sega's own previous attempts to make a classic style side-scrolling Sonic games, such as with Sonic Advance and Sonic the Hedgehog 4, never felt "quite right" to him.
Sonic Mania's booth at E3 received multiple nominations and awards: "Best of E3 2017" from Twinfinite and from IGN, "Approved" by Kinda Funny, the "Most Likely to Inspire a Completion Run" award from Curse Network, a "Best in Show" nomination from GameInformer and from UOL Jogos and an "E3 Choice" game award nomination from Momocon.
Sonic Mania topped the best-seller's list on the Nintendo Switch, selling more than the previous holder: Minecraft and Overcooked: Special Edition. The game heavily increased the profit of Sega's third quarter for 2017, with Sonic Mania credited for Sega selling nearly double the amount of packaged games the company sold in their third quarter from the previous year.
At E3 2017, Sonic Mania was nominated for the "Best Platformer" and "Best Nintendo Switch Game" awards by IGN, though it lost both to Super Mario Odyssey. The game was also nominated at The Game Awards 2017 for the "Best Family Game" award, at PC Gamer's Game of the Year 2017 Awards for "Best Platformer", and at Destructoid's Game of the Year Awards 2017 for "Best PC Game". The game was also nominated for "Best Platformer" at IGN's Best of 2017 Awards, and it did manage to win the People's Choice award for "Best Original Music". Giant Bomb classified the game as a runner-up for "Best Surprise" at the Game of the Year 2017 Awards. Entertainment Weekly ranked the game ninth on their list of the "Best Games of 2017", while Eurogamer ranked it 27th on their list of the "Top 50 Games of 2017".
Developed by Hyperkinetic Studios in collaboration with Sonic Team, Sonic Mania Plus builds off the momentum of the critically-acclaimed platformer, Sonic Mania. Jump back into one of the best platform games of 2017, with two new playable characters from past Sonic games, Mighty the Armadillo and Ray the Flying Squirrel, and a new Encore mode that provides a fresh look to familiar zones with new challenges and layouts for new and veteran players alike. Competition and Time Attack modes will also receive an update allowing four player competitions, and ghost challenges for time trials. Sonic Mania Plus comes with more than just an awesome gaming experience: the all-new physical edition is encased in holographic packaging, which includes a reversible SEGA Genesis cover and a 32-page artbook.
Sonic Mania was developed by Christian Whitehead, along with Headcannon and PagodaWest Games, known for their work in the Sonic fan game community, and was published by Sega. The game emulates the style of the original Sega Genesis Sonic games. The game was announced on 22 July 2016 and released on 15 August 2017 for Nintendo Switch, Xbox One, and PlayStation 4, and on 29 August 2017 for PC.
A definitive version of the game titled Sonic Mania Plus, was released on 17 July 2018 as paid downloadable content to the base game alongside a physical version of the game. It includes the return of Mighty the Armadillo and Ray the Flying Squirrel as playable characters, as well as a 4-player Competition Mode and an Encore Mode".
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